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i write the code of double buffering in java this is write code
Code:public Game(){ super("test"); setSize(495,429); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true); try{ img = ImageIO.read(new File("background.png")); } catch (IOException e){ } start1 = new MovePlayer(); start2 = new MoveEnemy(); start2.start(); start1.start(); addKeyListener(new ButtonListener1()); }//close constructor public void paint(Graphics g){ super.paint(g); g.setColor(Color.RED); g.fillRect(player.x,player.y,player.width,player.height);//player g.setColor(Color.BLACK); g.fillRect(enemy.x,enemy.y,enemy.width,enemy.height);//enemy g.drawImage(img, 0 - focusX, 0 - focusY, this);//background image }//close paint
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