Cs101 Introduction to computing first lecture is about the logical and conceptual material and concepts. Which are very useful for students. It start with the first quotation from a famous scientist “ Every minute dies a man, And one and sixteenth is born” by Charles Babbage.
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It is having few quotations and logical reasoning. Creator of the Analytical Engine - the first general-purpose digital computer (1833). The Analytical Engine was not built until 1943 (in the form of the Harvard Mark I).
The Analytical Engine
1. A programmable, mechanical, digital machine
2. Could carryout any calculation
3. Could make decisions based upon the results of the previous calculation
4. Components: input; memory; processor; output
Ada, Countess of Lovelace(1815-52)
Babbage: the father of computing Ada: the mother?
Wrote a program for computing the Bernoulli’s sequence on the Analytical Engine - world’s 1st computer program
A programming language specifically designed by the US Dept of Defense for developing military applications was named Ada to honor her contributions towards computing
A lesson that we all can learn from Babbage’s Life
• Charles Babbage had huge difficulties raising money to fund his research
• As a last resort, he designed a clever mathematical scheme along with Ada, the Countess of Lovelace
• It was designed to increase their odds while gambling. They bet money on horse races to raise enough money to support their research experiments
• Guess what happened at the end? The lost every penny that they had.
There are few questions very basic question related to computers.
Why use a computer?
What value do Computers bring?
What are they good at?
What type of problems are not suitable for computers?
Here is a fact:
In 1997 Deep Blue, a supercomputer designed by IBM, beat Gary Kasparov, the World Chess Champion
That computer was exceptionally fast, did not get tired or bored. It just kept on analyzing the situation and kept on searching until it found the perfect move from its list of possible moves
And now a question …
1. To build an appreciation for the fundamental concepts in computing
2. To achieve a beginners proficiency in Web page development
3. To become familiar with popular PC productivity software
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